Intro to Scratch Classwork Syllabus

Lesson 1: Gaining Context

The goal of this lesson is to introduce the kids to Scratch and provide some context. After playing some finished games to gain insight, we will dive a bit deeper by looking at a finished game and changing the sprites and code to demonstrate beginner concepts.

Lesson 2: Make A Game (Part 1)

The goal of this lesson is to become introduced to programming on Scratch and the process of making a game. We will start a simple game in order to demonstrate the process, Scratch’s capabilities, and the use of block-functions. As we build the game, I will be sure to include each section of block-functions in order to portray their general purpose.

Lesson 3: Make A Game (Part 2)

The goal of this lesson is to build a deeper understanding of the programming language through simple coding. We will continue our game from the previous lesson, focusing on the different sections of code-blocks and their uses.

Lesson 4: Analyze Premade Games

The goal of this lesson is to reinforce what we learned last week and keep building a better understanding of Scratch through interactive activities. After each kid shares the game they made for homework, we will do a hands-on activity in order to form a correlation between the block and its result in the game.

Lesson 5: Make A Simple Game

The goal of this lesson is to check in and gather what the kids may be struggling with. The kids will begin coding their first game individually (The instructor will be available to help).

Lesson 6: Sharing and Remixing Games

The goal of this lesson is to continue our practice of simple programs creatively. After sharing the games they made for homework, each kid will pick one and make it their own by altering the program.

Lesson 7: Make A Thematic Game

The goal of this lesson is to dive deeper into Scratch by coding more individually. Each kid will come up with their own game related to a common theme and then code it.

Lesson 8: Final Project (Part 1)

The goal of this lesson is to begin the final project and challenge the kids. After sharing our thematic games from the last lesson, the kids will begin coding the final project.

Lesson 9: Final Project (Part 2)

The goal of this lesson is to continue working on the final project and answer any questions.

Lesson 10: Sharing Final Projects

The goal of this lesson is to promote and reward the children’s creativity and hard work. We will share each kid’s final project and give praise to each student before wrapping up the course with some final remarks.

Intro to Scratch Classwork Syllabus

Lesson 1: Gaining Context

The goal of this lesson is to introduce the kids to Scratch and provide some context. After playing some finished games to gain insight, we will dive a bit deeper by looking at a finished game and changing the sprites and code to demonstrate beginner concepts.

Lesson 2: Make A Game (Part 1)

The goal of this lesson is to become introduced to programming on Scratch and the process of making a game. We will start a simple game in order to demonstrate the process, Scratch’s capabilities, and the use of block-functions. As we build the game, I will be sure to include each section of block-functions in order to portray their general purpose.

Lesson 3: Make A Game (Part 2)

The goal of this lesson is to build a deeper understanding of the programming language through simple coding. We will continue our game from the previous lesson, focusing on the different sections of code-blocks and their uses.

Lesson 4: Analyze Premade Games

The goal of this lesson is to reinforce what we learned last week and keep building a better understanding of Scratch through interactive activities. After each kid shares the game they made for homework, we will do a hands-on activity in order to form a correlation between the block and its result in the game.

Lesson 5: Make A Simple Game

The goal of this lesson is to check in and gather what the kids may be struggling with. The kids will begin coding their first game individually (The instructor will be available to help).

Lesson 6: Sharing and Remixing Games

The goal of this lesson is to continue our practice of simple programs creatively. After sharing the games they made for homework, each kid will pick one and make it their own by altering the program.

Lesson 7: Make A Thematic Game

The goal of this lesson is to dive deeper into Scratch by coding more individually. Each kid will come up with their own game related to a common theme and then code it.

Lesson 8: Final Project (Part 1)

The goal of this lesson is to begin the final project and challenge the kids. After sharing our thematic games from the last lesson, the kids will begin coding the final project.

Lesson 9: Final Project (Part 2)

The goal of this lesson is to continue working on the final project and answer any questions.

Lesson 10: Sharing Final Projects

The goal of this lesson is to promote and reward the children’s creativity and hard work. We will share each kid’s final project and give praise to each student before wrapping up the course with some final remarks.

Homework Syllabus